This has been a big debate termed the loudness war. The downside is that the music isn't as dynamic anymore. This way the overall track will sound as loud as physically possible even on small speakers. Your loud music track will probably need to have quite a low mix setting in the video, but that's not a pad thing per se.Īlso in music production, especially pop, mastering engineers will often apply so much compression that the peak level across the track is almost constant 0 dB. Of course you will need to properly adjust the mix levels for the video cut, but that needs to be done either way. This is very often a desired thing, in particular for something like a video soundtrack: if there's lots of dynamic fluctuation, it's much harder to mix it together without the peaks disrupting the voice-over or else the music getting feeble in the background. Either the compressor plugin is set to normalise the output, or LMMS does that in the bouncing/exporting action.Įven if it wasn't a loop: a compressor has essentially the purpose to bring any audio closer to constant level. It's standard practice to set the level as high as possible without clipping when exporting audio. the maximum possible) is just a matter of normalisation. The fact that this constant amplitude is actually 0 dB (i.e. How could it look anything but constant-peaks-amplitude, if it is a loop that literally repeats in exactly the same way? Without having listened to your track: it's not surprising at all it looks this way if this is just a bass-and-drums loop with not changes.
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